Sobre FFALL
FFALL is producer and sound designer, Adam Rowley. Having worked in the video game industry for almost 2 decades, he's had a long journey through sound and audio technology. Adam travelled across Europe recording hundreds of super cars, helped develop bespoke audio tools to manipulate game audio as well as play live shows supporting Oneohtrix Point Never, Beak>, and Liars. FFALL is his current project to explore sound and music from a place of curiosity without worrying about genres or an end goal. It's taking all he has leant over the years and returning back to that point where inspiration first began... just to play, have fun and share the results.