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Giant Bomb Presents

Inglés, Video Games, 1 temporada, 275 episodios, 0 días, 0 horas, 0 minutos
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Giant Bomb Presents is giantbomb.com's home for interviews, previews, and more.
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Discord Town Hall 09/04/24

We have provided donuts and coffee for this Townhall so you feel comfortable asking all of your hard hitting questions about the inner workings of the website.
5/9/20241 hora, 0 minutos, 0 segundos
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Power Bombcast: AEW All In 2024 & Noobz (2012)

Dan Ryckert and Mike Minotti continue their jetsetting journies and have gone from Gamescome to London to watch AEW's All In! Listen as they give their impressions in a random AirBnb in the middle of no where!
26/8/20240 minutos, 0 segundos
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Power Bombcast: A Heel Turning Heel

The Blight Boys went to SummerSlam in Ohio and recount their tales to Jan as we recap SummerSlam 2024's whole card and chat about how excited we are about the current state of wrestling!
8/8/20240 minutos, 0 segundos
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Giant Bomb @ Nite | Day 3 (2024)

Jeff Grubb has brought the GB at Nite couch again to sunny Los Angeles, but this time we put it on a stage in front of a live audience! We've assembled some surprises, fun, and some heavy hitters for these segments on the couch!Segment 1: Brad Shoemaker, Mary Kish, Jason Schreier, John Drake, Patrick Klepek, Matt RorieSegment 2: Parris Lilly, Elyse WIllems, Ify Nwadiwe, Alanah PearceSegment 3: Tom Caswell, Lucy James, Tamoor Hussain, Emma Fyffe, Mike Minotti, Niki Grayson, Bailey Meyers, Jan Ochoa
13/6/20241 hora, 0 minutos, 0 segundos
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Giant Bomb @ Nite | Day 2 (2024)

Jeff Grubb and the whole Giant Bomb crew have brought a couch to Los Angeles for Summer Game Fest! Let’s fill it with friends and shenanigans in and around the industry.Segment 1: Simon Dasan, Seth Rosen, Sam WinklerSegment 2: Jake Steinberg, Jason Fanelli, Mark Medina, Taylor Cocke, Geuillermo LeozSegment 3: Dash Oshry, Casper Van Dien, Celia Bee, David Kim, Ash Thukral, Trey PowellSegment 4: THE NASTY BOYS - Charlie Wacholz, Jesse Vitelli, Alex Van Aken, Eric Van Allen, Moises Taveras, Kenneth Shepard, Michael Higham, John Carson, Ryan TatumSegment 5: Louise Blain, Crista Castro, Bryan Singh, Jurge Cruz-Alvarez, John Warren, Rayme VinsonSegment 6: Greg Miller, Tim Gettys, Blessing Adeoye Jr., SnowbikeMike, Andy Cortez, Dan Ryckert, Mike Minotti
13/6/20240 horas, 0 minutos, 0 segundos
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Giant Bomb @ Nite | Day 1 (2024)

WE'VE LOADED UP THE COUCH WITH NOTHING BUT SUPERSTARS TO HELP CELEBRATE GEOFF KEIGHLEY'S SUMMER BIRTHDAY OF GAMES!Segment 1: and Mike Minotti, Lucy James, Tamoor Hussain | BACK ROW: Niki Grayson, Dan RyckertSegment 2: Tom Caswell, Jake Dekker, Lexi Luddy | BACK ROW: Jill Grodt, Kurt IndovinaSegment 3: Emma Fyffe, Wout van Halderen, Tom Ohle | BACK ROW: Del Walker, Ronell CrawfordSegment 4: Ash Parrish, Alex, Joey Ferris | BACK ROW: Peter Hunt Szpytek, Diego Arguello
13/6/20240 horas, 0 minutos, 0 segundos
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Power Bombcast: The Skin Doesn't Quite Fit

We've got our dear friends Alex Boniello and Mike Minotti joining the podcast today to chat about our general feelings on wrestling right now, a bit of AEW Dynasty, where Mania might be next year, and somehow talk about Disney Lorcana as well.
3/5/20241 hora, 0 minutos, 1 segundo
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Power Bombcast: Long Boiz

The wrestling is actively being contained! Dan, Jan, and Grubb go over Wrestlemania XL one more time, chat about the current state of WWE and AEW, the security cam footage of CM Punk and Jack Perry, and also go over AEW Dynasty's card!
19/4/20240 minutos, 0 segundos
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Discord Town Hall: 04/11/24

Jeff and Jan (and eventually TurboShawn and Grubb!) sat down with the fine folks at the Giant Bomb Discord to answer your questions about any and everything!
11/4/20241 hora, 0 minutos, 0 segundos
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Power Bombcast: Post Wrestlemania XL Results and Reactions

Dan and Jan have finished the story and have finished wrestling! There's no more after this! Recording conditions were a bit funky but they improve at around the 48 minute mark! 
9/4/20241 hora, 0 minutos, 0 segundos
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Powerbombcast: Wrestlemania XL Predictions

Dan and Jan have descended on Philadelphia to finish the story! We go over the cards for night 1 and 2 and dgive our predictions of who will take home the gold and prove victorious!
4/4/20240 minutos, 0 segundos
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Power Bombcast: 9th Inning?!

It feels like a whole different world since the last time we talked proper about wrestling on the website!
7/2/20241 hora, 0 minutos, 0 segundos
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Discord Town Hall 10/27/23

Bakalar, Jan, Grubb, Mike, and later Shawn pop in to hang out with the Giant Bomb Discord to answer various questions about the website and more!This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/5929531/advertisement
27/10/20231 hora, 0 minutos, 1 segundo
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Power Bombcast: Did We Just Get Prestige'd?

Jan, Dan, Jeff, Mike, and Niki team up to talk about wrestling! We chat about CM Punk woes, Jade Cargill jumping ship, and recap the PPVs/PLEs!This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/5929531/advertisement
19/9/20231 hora, 0 minutos, 0 segundos
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Film & 40s: Annette

EVERYONE'S BEEN ASKING AND HERE IT IS: ANNETTE!
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Film & 40s: RoboCop (1987)

Dan and Grubb pour 40s directly into RoboMitch as they all watch the masterpiece that is RoboCop. (Movie starts at ~5:00ish)
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Giant Bomb Presents: Discord Town Hall 07/07/23

Bakalar and Jan hang out in the discord and answer YOUR questions about the state of the site and even what's happening with pinball!
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Giant Bomb Presents: A Very Ryckert Thanksgiving 2018

Dan and Bianca sit down with Papa Ryckert to hear about his teeth and lust for coupons.
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Giant Bomb Presents: Red Dead Redemption 2 Review

We sit with Alex Navarro and discuss Rockstar's Red Dead Redemption 2.
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Giant Bomb Presents: Powerbombcast Extra: Jim Ross on Wrestling, Bay Area Sports, and BBQ

Renowned pro wrestling commentator Jim Ross joins Jeff, Giancarlo, and Dan via phone to discuss his WrestleMania-week live show and answer a handful of our questions about the world of professional wrestling.
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Giant Bomb Presents: Destiny 2: Forsaken Review

Brad runs through the ups and downs of Destiny 2's year-two expansion.
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Giant Bomb Presents: The Man Who Stares at Plants

Alex Swaim's interest in the technical side of video game art has prompted him to spend lots of time looking at the parts of virtual worlds we hardly ever think about.
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Giant Bomb Presents: The Super Mario Bros. Movie SPOILERCAST

Dan, Grubb, and Jan cozy up and share their impressions on the Super Mario Bros. Movie! Be warned there are light spoilers so listen with caution!
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Giant Bomb Presents: Meet the Man Behind Games Done Quick

One of the most popular charity speedrunning events is getting ready to kick off its summer event on Sunday. We caught up with organizer (and speedrunner!) Andrew Schroeder to learn how such an event is put together.
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Giant Bomb Presents: Checking Your Blind Spots

Narrative designer Anna Megill was part of a panel at PAX that gathered game writers together to discuss building stories for wider audiences and the missteps along the way.
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Giant Bomb Presents: Silent Hill (2006)

Our daughter is sleepwalking and having visions! It's only right to drink a 40oz and watch a movie to help the problem!
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Giant Bomb Presents: A Very Ryckert Burst Appendix

Papa Ryckert spent two weeks in the hospital after a rough appendectomy. Now he's ready to talk about the messy details and his surprise visit from a nurse.
1 hora, 0 minutos, 0 segundos
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Giant Bomb Presents: Introducing Bruno Dias

Austin chats with new Giant Bomb guest contributor Bruno Dias about interactive fiction, the technical reasons for "environmental storytelling," and the potential for narrative in VR.
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Giant Bomb Presents: What Makes Good Horror Games Tick

Robot Invader founder and horror fanboy Chris Pruett breaks down the genre's DNA, and name-drops a bunch of games you've never heard of.
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Giant Bomb Presents: Persona 5 Spoilercast

Alex and Ben sit down to discuss everything Persona 5. They leave no stone unturned as they get into everything from best dungeon, to best music, to best girl.
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Giant Bomb Presents: Microsoft's Marc Whitten Explains Self-Publishing on Xbox One

Another set of policy changes for Microsoft's next console, another interview trying to figure out as much as we can.
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Giant Bomb Presents: My First E3 Two - Episode 1

Haters, don't read this. Lovers... hello.
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Giant Bomb Presents: Couples Who Broforce Together, Stay Together

Broforce developers Duncan and Shaz Greenwood traveled to PAX to show off their early access game. We chat about working on games with your significant other, figuring out what exactly is Broforce 1.0, and more.
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Giant Bomb Presents: EVO's Founder Explains the Scene's New Collusion Rule

Tom "Inkblot" Cannon is teaming up with tournament organizers to help make watching fighting games more competitive and more fun.
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Giant Bomb Presents: A Conversation With Joe Fielder

OtherSide Entertainment's game director swings by the studio to chat about Nuke.com, Underworld Ascendant, and everything in between.
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Giant Bomb Presents: Shinji Mikami Returns to the Throne

The Evil Within marks the father of modern survival horror's return to the genre. A man of few words, designer Shinji Mikami explains why he's back, what it's like to work with an American publisher, and what scares him.
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Giant Bomb Presents: id's Hugo Martin on Doom Eternal

With only a couple of months to go before release, Brad sat down with the director of Doom Eternal to talk about going back to Hell.
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Giant Bomb Presents: Learning the Language of Players

Microsoft user researcher Deborah Hendersen explains how her team works with developers to make better games by talking to players early in the design process.
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Giant Bomb Presents: Power Bombcast 30

Turns out it is an exciting time to be a wrestling fan again! We go through the big shakes ups in the industry, Summerslam reactions, and more!
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Giant Bomb Presents: God of God of War

Sony Santa Monica's Cory Barlog stops by to talk about father-son dynamics, his years away from Kratos, and hanging out with George Lucas.
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Armed and Rangerous 11

Matt and Jan are BACK with special guest Stephen Fu to talk about fears, fish, and our favorite rangers!
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Giant Bomb Presents: Having Your Game in a Press Conference Is Terrifying

Tribute Games co-founder Jean-François Major explains why Mercenary Kings is now coming to PS4, and life after WIZZZZZZZZOOOORRRBBBBBBB.
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Giant Bomb Presents: From Games Press to Game Developer

Gunpoint is a hell of a debut from designer and ex-PC Gamer writer Tom Francis. We talk about why he's thought about making games for years but never took the chance.
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Giant Bomb Presents: Complex Teens and Bad Flirting: A Chat with Nina Freeman about the Semi-Autobiographical Cibele

Game Designer Nina Freeman explains how Star Maid Games' Cibele uses a virtual desktop and a faux-MMO to tell a story about the complicated (and sometimes hasty) relationships of the internet generation.
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Giant Bomb Presents: Delving into the History of Roguelikes

Austin recently interviewed David L. Craddock, author of Dungeon Hacks, a new book chronicling the history of the roguelike genre. Listen to them chat about everything from procedural generation to mods to Dark Souls 2.
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Giant Bomb Presents: This Designer Wants You to Hide in the Woods

Benjamin Rivers is the creator of the choose-your-own-horror game Home, coming soon to iOS. Patrick called him up, and they wouldn't stop talking about horror games, movies, and everything in-between.
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Giant Bomb Presents: Raising Mental Illness Awareness Via Games

Asylum Jam, taking place this upcoming weekend, is gathering developers to widen the scope of horror.
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Giant Bomb Presents: Giant Bomb's Interview Dumptruck: Christopher Williamson 02/27/2013

A conversation with DreamQuest Games founder Christopher Williamson, whose Kickstarter project for Alpha Colony was $28 short of its $50,000 goal. The problem? He needed more than $50,000 to make it.
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Giant Bomb Presents: E3 2015: Brad and Jeff on Tom Clancy's The Division

Brad and Jeff ran off to a dark, dark room in Los Angeles to see The Division running on an Xbox One.
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Giant Bomb Presents: Another Day, Another Cab

Let's chat in a taxi about what we're doing today.
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Giant Bomb Presents: Mommy's Best Games' Nathan Fouts on Making More Accessible Games

Former Insomniac Games programmer Nathan Fouts has been doing it indie on his own for years. He's also been going out his way to make his games more accessible to the disabled.
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Giant Bomb Presents: My First E3 Two - BONUS EP

We've got the one true Jeff to tell us everything we need to know about E3.
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Giant Bomb Presents: Talking Xbox One With Microsoft's Albert Penello

While Microsoft might not be ready to nail down specifics on some of the most incendiary topics surrounding the Xbox One, Jeff still covers friends lists, achievements, apps, and a handful of other topics in this 20-minute talk recorded shortly after the
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Giant Bomb Presents: Paul Barnett's Top 10 Gaming Moments of 2013

Mythic Entertainment GM Paul Barnett can't be bothered to listen to things like "rules," so instead of 10 games, he's got 10 moments. And instead of a text list, he came into San Francisco to sit down and chat.
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Giant Bomb Presents: Ex-Irrational Developers Slip on The Black Glove

Joe Fielder, formerly of both Irrational and GameSpot, joins me to discuss the weird and wild new game from a group of BioShock veterans.
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Giant Bomb Presents: Introducing Quinn Murphy

Austin sits down with tabletop RPG designer and new Giant Bomb guest contributor Quinn Murphy to talk about the unique joys of collaborative storytelling and dice rolling.
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Giant Bomb Presents: Write What You Know, Learn What You Don't

Shawn Allen explains how his upcoming game, Treachery in Beatdown City, channels personal experience for its slate of diverse characters, and what other creators can learn from his approach.
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Giant Bomb Presents: Introducing Rob Zacny

Austin and new guest contributor Rob Zacny talk about growing up with strategy games, the current state of the genre, and what excites them about 2016.
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Giant Bomb Presents: Why Silicon Knights Vs. Epic Games Is Probably Over

The latest court ruling was handed down earlier this week, and Law 360 reporter Michael Lipkin's here to explain why it's likely the end of the road.
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Giant Bomb Presents: The Bumpy Road Towards Games for Everyone

Designer Samantha Kalman was on a PAX panel called "Queers in Gaming: Gamer vs. Gaymer," in which the panelists tried to explore the challenges of making more inclusionary games. Before that panel, we chatted about the current state of the dialogue.
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Giant Bomb Presents: Yappin' About Quantum Break and Infamous: Second Son

Alex and Brad chat about two respective Xbox One and PS4 exclusives.
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Giant Bomb Presents: On The Mend With Ben: The Podcast

Before leaving for surgery, Ben Pack was instructed to keep an audiolog of his activities "while on drugs." This is his story. NOTE: The audio quality drastically improves a few minutes in.
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Giant Bomb Presents: Dept of New Business - Gita Jackson

Kotaku's Gita Jackson joins Number One and Numero Uno to chat about her 50-year plan.
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Giant Bomb Presents: A Very Ryckert Christmas 2017

It's that time of the year...to get to the bottom of whatever's going on with wheat.
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Giant Bomb Presents: Giant Bomb's Readers Predict 2014

It is no longer the year of Luigi. We're lost. So we asked some "experts" for help.
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Giant Bomb Presents: How F2P Ruined Tales of Phantasia on iOS

Dungeon Keeper isn't the only game getting warped by new business models. Touch Arcade's writer Shaun Musgrave breaks down how the SNES JRPG has been "modified" for 2014.
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Giant Bomb Presents: Dear E3 Diary: Part 02

The rest of E3 remains a blur, but to keep it real, Patrick spoke into a microphone the whole time. Listen for knee-jerk reactions to games, news, and the show, while taking in the many interviews he conducted during E3 2013.
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Giant Bomb Presents: Cory Ledesma Talks WWE 2K14, His Favorite Wrestlemania Moments, and More

Yes, VGCW fans, I asked him about the story editor. I'll leave it to you to decide if you're satisfied with the answer.
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Film & 40s: Road House (1989)

PAIN DON'T HURT. We promised we'd do it and here it is! A big thank you to everyone that hung out and got us to the goal of talking over Roadhouse after the Giant Bombathon.
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Giant Bomb Presents: Talking Firewatch with Sean Vanaman and Rich Sommer

Austin chats with game designer Sean Vanaman and actor Rich Sommer about Firewatch's development, the joys of voice acting, and a few esoteric board games.
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Giant Bomb Presents: XCOM: Enemy Unknown's Jake Solomon Really Loves Ultima V

Firaxis is bringing XCOM: Enemy Unknown to iOS, and it works better than you might expect. Lead designer Jake Solomon ruminates on the porting process, and watching his daughter play touch-based games.
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Film & 40s: Hellraiser (1987)

Hello sweet cenobites and cinnamon rolls! The crew has gotten together to watch the original Hellraiser (1987)!
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Giant Bomb Presents: My Third First E3 Episode 02

This week we're joined by Will, who will fix this episode if it breaks.
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Giant Bomb Presents: How Keiji Inafune Became Kickstarter's Latest Success Story

The creator of Mega Man is busy refreshing his Kickstarter page for Mighty No. 9, a spiritual successor that's already passed $1.5 million. At PAX, we talked about how this game came to be, and Japan's awareness of Kickstarter.
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Giant Bomb Presents: A Sobering Conversation About Mobile Gaming

While making The Room, Fireproof learned how toxic the mobile world has become. Porting the game to PC gave it a chance to look back on that journey, and it's not pretty.
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Giant Bomb Presents: My First E3 Episode 5

Abby and Ben are joined by a SLEW of special guests and get down to important E3 matters such as "what is your ideal price for a meatball sub?"
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Giant Bomb Presents: The Players You Don't Know About

FREEQ is an audio-focused radio drama set in the future, but it was never designed for players who couldn't see. Until they asked.
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Giant Bomb Presents: Interview Dumptruck: The Roman Reigns Interview

Here's the full interview with WWE Superstar Roman Reigns, as heard in episode 13 of the Powerbombcast.
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Giant Bomb Presents: Giant Bomb Users Really, Really Like Dark Souls

I've already explained why I fell in love with Dark Souls, but part of the reason I started playing was because of Giant Bomb's users loving it so much. So I asked them why. Warning: This podcast begins with colorful language.
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Giant Bomb Presents: So, Someone Cloned Your Game

Greg Wohlwend is the co-creator of Threes, the much talked about "cloned" game. What's a clone in 2014, anyway? We explore this and other questions in a lengthy conversation.
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Giant Bomb Presents: How to Do In-App Purchases Without Pissing Everyone Off

Ninja Robot Dinosaur's Shane Neville knows how to balance a game, having worked on Company of Heroes. Learn how his studio implemented in-app purchases for Shellrazer without feeling horrible about it.
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Giant Bomb Presents: From Halo to BioShock Infinite to...Third Eye Crime

The lead AI programmer on Halo 2 and 3, Damian Isla, has taken years of experience to his own game, a thrilling puzzler about a telepathic art thief.
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Giant Bomb Presents: Introducing Rowan Kaiser

Austin chats with new Giant Bomb guest contributor Rowan Kaiser about MMOs, Strategy Games, Dragon Ages, and the perils of being a freelancer.
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Giant Bomb Presents: The Side of Cosplay You Don't Hear About

Most of us just look at photo galleries. But what motivates people to wear these elaborate costumes? With years of cosplay under her belt, writer and cosplayer Maddy Myers sheds light on this passionate craft.
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Giant Bomb Presents: The Jig Is Up: Let's Talk Frog Fractions 2 With Jim Crawford

Jeff sits down with Jim Crawford to talk about the follow-up to Frog Fractions, the ARG that got us here, and everything in-between. (There are things in here that you'd probably consider a spoiler.)
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Giant Bomb Presents: Giant Thrones 01

Do you watch the Throne? Join the experts--Austin Walker, Jeff Gerstmann, and host Alex Navarro--in this special premiere edition of the Giant Bomb Game of Thrones podcast.
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Giant Bomb Presents: Why Majesco's Heading to Midnight City

The publisher you're surprised is still around hopes to help smaller developers make a bunch of cool stuff. You know, like Costume Quest 2. VP of publishing Casey Lynch laid out the company's vision to me this week at GDC.
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Giant Bomb Presents: The Ethics of Freedom Cry

Kotaku writer Evan Narcisse, whose parents were actually born in Haiti, joins me to discuss the moral, ethical, and emotional reactions we experienced playing Assassin's Creed IV: Freedom Cry. WARNING: Spoilers ahead.
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Giant Bomb Presents: Paul Barnett's Golden Rule

Mythic Entertainment General Manager Paul Barnett swings by to talk to Jeff Gerstmann about his concept of a "golden era," what it means to run a studio, why you'll probably never see a new Road Rash, and the weird, almost-exclusively British love of Para
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Giant Bomb Presents: Zoe Quinn Has Embraced Our Cybernetic Future

Unlike Adam Jensen, Zoe Quinn asked for this. She's had both a chip and a magnet implanted in her hand that allows her to feel magnetic fields and interact with NFC devices. It's...crazy. So we hopped on Skype to talk about it, and some ideas she has for
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Giant Bomb Presents: The State of Diversity in Games

BioWare gameplay designer Manveer Heir's talk at GDC this year was "Misogyny, Racism and Homophobia: Where Do Video Games Stand?" We spent a few minutes chatting about why he gave this topic a closer look.
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Giant Bomb Presents: Jan and Ben Go To The Movies - Sonic the Hedgehog

Sonic's back!
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Giant Bomb Presents: What Drives a Man to Travel Thousands of Miles for a Game

Zakn is just one of the many EVE Online players who traveled to Iceland for its annual gathering. More than 1,400 from around the world come to spend only a few days together. We traveled to the source for answers.
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Giant Bomb Presents: Review: Marvel's Spider-Man (PS4)

Here's the audio edition of our review for Marvel's Spider-Man on the PlayStation 4.
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Giant Bomb Presents: Irrational Games' Ken Levine and Forrest Dowling Talk BioShock Infinite DLC

From the clouds to the sea, we get the scoop on what's going on with Infinite's downloadable content.
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Giant Bomb Presents: Talkin' Tacoma With Steve Gaynor

Brad sits down with the Fullbright co-founder to chat about life after Gone Home's success, making games in order, putting together puzzles in zero-g, and turtles in space.
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Giant Bomb Presents: Wait, SOMA Takes Place Underwater?

My interview with Amnesia designer Thomas Grip from last year was apparently full of lies. I went to San Francisco for some damn answers.
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Giant Bomb Presents: It's a Dark Souls II Interview

Bandai Namco's Brian Hong tells us whatever it is he knows about the new RPG from From.
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Giant Bomb Presents: An Intimate Sit-Down With John Vignocchi

We linked up with Disney's John G. Vignocchi a few weeks ago to cover Infinity's long road, what he thinks about the next Star Wars movie, some stuff about Tron, Metal Gear Solid V, and the weirdest thing that happened to him during the development of NBA
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Armed and Rangerous EP 01

In the debut episode of Armed and Rangerous, Matt Shipman and Jan embark on the most morphetudiness journey that is the Mighty Morphin' Power Rangers!
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Giant Bomb Presents: Moving in the Blink of an Eye: A Chat with Denny Unger

Austin talks with Cloudhead Games Denny Unger about The Gallery: Call of the Starseed, competing virtual reality platforms, and the challenges and potentials of exploration and storytelling in VR.
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Giant Bomb Presents: Dept of New Business 2 - Patrick Gill & Allegra Frank

Polygon's Patrick Gill & Allegra Frank stop by to compete for the coveted Giant Bomb Department of New Business Internship, and end up cussing a lot.
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Giant Bomb Presents: To Understand Cheaters, This Reporter Became One

Emanuel Maiberg wanted to know if getting an edge in Counter-Strike and other games was as easy as cheating websites make it out to be, so he went undercover to find out.
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Giant Bomb Presents: When Hollywood Isn't Enough

Lionel Gallat was an animation director at DreamWorks, and helped craft blockbuster films like Despicable Me and The Lorax. Secretly, though, he wanted to make video games. With the help of crowdfunding, he hopes to tell the story of a tiny mouse on a big
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Giant Bomb Presents: The Smithsonian Embraces Video Games

Flower and Halo 2600 (?!) have entered the museum's permanent collection. Film and media art curator Michael Mansfield explains how the museum picked these games, and explains why the time is now for the medium.
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Giant Bomb Presents: Oakland Just Recently Made Pinball Legal

International Flipper Pinball Association president Josh Sharpe speaks with me about some crazy news from Oakland, California, and the state of pinball in 2014.
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Giant Bomb Presents: My Third First E3 Episode 04

We're joined by a slew of guests to talk about first e3s, third e3s, and what exactly is going on in Master Chief's suit.
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Giant Bomb Presents: 8-4 Explains How It's Making Translations Better at GDC

John, Mark, and Hiroko aren't just at GDC to hang out and drink beer (though that happens). They're also helping Japanese game designers explain their vision. Here's how.
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Giant Bomb Presents: The Power Bombcast Returns

The forbidden podcast door has SWUNG OPEN! Super Eyepatch Wolf and Mike Minotti join us to chat about Money in the Bank, AEW's Forbidden Door, and where we're at with good ol' wrasslin'.
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Giant Bomb Presents: License to Kill: Talking The Division with Heather Alexandra

Austin has a spoiler-filled chat with guest contributor Heather Alexandra about The Division's vision of post-disaster New York.
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Giant Bomb Presents: Why This Insane Designer Ported His Game About Linux to DOS

Two years ago, Bryan Lunduke made a game about creating the most popular Linux distro. It was a joke, but became oddly popular. Then, he decided porting it to MS-DOS was the funniest thing in the world. He's got a point.
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Giant Bomb Presents: Music Powered By Samus Aran

Writer, designer, and musician Maddy Myers recently published a three-track EP of Metroid-inspired tracks called "Peace in Space." We talk about her love of Metroid, and why Samus Aran has remained so popular.
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Giant Bomb Presents: How to Make a Living on Someone Else's Game

For some people, making add-ons for popular games is a hobby. For Ben "Bronto ϟ Thunder" Retter, it's his livelihood. What are the ins and outs of creating your own commercial content for a game made by people you don't even know?
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Giant Bomb Presents: Jeff Bakalar and Matt Rorie on Discord 2

Rorie and Bakalar dip into the Giant Bomb Discord to chat with the fine folks over there to answer their burning questions, again!
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Giant Bomb Presents: Let's Spoil Beyond: Two Souls

Polygon's oldest brother, Justin McElroy, and Kotaku's resident musician, Kirk Hamilton, join us to ponder David Cage's latest.
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Giant Bomb Presents: Monday Mornin' Dark Souls II Chat

Vinny, Brad, and Rorie chat off the cuff about their first weekend with From's new RPG. Warning! Contains tons of random info about the game's first dozen hours.
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Giant Bomb Presents: My 23rd E3

Dan Ryckert and Jeff Gerstmann find a quieter corner of E3 2017 and discuss the vibe (and lines) of the show floor. Includes an uncredited cameo!
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Giant Bomb Presents: Dean Evans Really Loves RoboCop

Far Cry 3: Blood Dragon revels in its influences in a way most games only do through easter eggs, and feels like the personification of its creative director, Dean Evans. Dean's an exceptionally smart, funny guy who has zero problem liking crappy things.
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Giant Bomb Presents: The Punishing Philosophy of Titan Souls

Titan Souls designer Mark Foster explains how his project started as a demake of Shadow of the Colossus, and why players and bosses having one-hit deaths is so important.
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Giant Bomb Presents: Kill Screen Co-Founder Chris Dahlen on Games, Stories, and Why They're Hard

Chris Dahlen wrote the script for Mark of the Ninja, which gave him the unique opportunity to have first-hand experience with the challenges of stories in video games.
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Giant Bomb Presents: This Dude Holds the Future of Darksiders in His Hands

Nordic Games acquired a bunch of THQ franchises earlier this year, including Darksiders, MX vs. ATV, and Titan Quest. The company's head of business and product development, Reinhard Pollice, breaks down what it's like to participate in the auction of a d
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Giant Bomb Presents: This Fitness Developer's Secret Sauce Is Story

Zombies, Run! and The Walk have been big successes for Six to Start, even as some in the fitness world are still scratching their heads.
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Giant Bomb Presents: Hideki Kamiya Doesn't Yell So Much in Real-Life

One of gaming's most outspoken designers on Twitter, Hideki Kamiya needs little introduction. Resident Evil, Devil May Cry, Okami--the list goes on and on. Next up is The Wonderful 101, which became our starting point for a conversation on his past, prese
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Reviews: Hitman 2

Brad Shoemaker sits down in the studio to run through everything that makes the second Hitman tick.
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Giant Bomb Presents: Jeff Bakalar and Matt Rorie on Discord!

Rorie and Bakalar dip into the Giant Bomb Discord to chat with the fine folks over there to answer their burning questions!
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Giant Bomb Presents: The Horror of Making Horror

Outlast creative director David Châteauneuf recounts the development of his first horror game, his obsession with Evil Dead, and how his parents used to terrify him.
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Giant Bomb Presents: The Winner of EVE Online's Bloody B-R5RB Conflict

Alex "The Mittani" Gianturco is one of EVE Online's most notorious players, the leader of Something Awful's Goonswarm Alliance. He was also victorious at B-R5RB.
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Giant Bomb Presents: E3 2015: The Giant Bomb E3 2015 Attack Plan

Where are we? When are we streaming? What's going on in Los Angeles next week? Get all the answers right here!
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Giant Bomb Presents: Danswers: Where Are They Now?

In the last two and a half years, the Dans have gotten married and moved across the country. Also, one of them procreated. Find out which one on this Danswers reunion!
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Giant Bomb Presents: Celebrating FAHM with Fam! 02: Publishing and PR

Filipino-American History Month may be in October but Jan and Michael Higham from GameSpot are BACK to continue celebrating FAHM (on Filipino time)! This round we're joined by Lizzie Killian of FIFTYcc, Belinda Garcia of Ubisoft, Jem from Private Division
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Giant Bomb Presents: Why One School Is Giving Out League of Legends Scholarships

As competitive games become more popular, Chicago's Robert Morris University wants to attract the young talent dumping hundreds of hours into them.
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Giant Bomb Presents: Sony's Scott Rohde Answers Your Burning PS4 Questions

Patrick spends 30 minutes talking PS4 policies with Scott Rohde, SVP of product development at Sony's worldwide studios division. Online passes? Charging for multiplayer? External hard drives? We cover it all.
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Giant Bomb Presents: From the Ashes of Darksiders Comes Airship Syndicate

Two co-founders of Vigil Games, including artist Joe Madureira, are starting from square one with a new studio.
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Reviews: Tetris Effect

Jeff sits down with Ben to discuss Tetris Effect for PlayStation 4.
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Giant Bomb Presents: Listen to Microsoft's Marc Whitten Explain Yesterday's Xbox One News

Patrick was given just a few minutes to learn a little bit more about Microsoft's huge moves in the last 24 hours.
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Giant Bomb Presents: Adam Orth Is Adrift

The former Microsoft employee is channeling his recent experiences into a VR-enhanced space adventure called Adrift. We briefly caught up with Orth at E3.
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Giant Bomb Presents: 20 Minutes With Metro 2033 Author Dmitry Glukhovsky

The Interview Dumptruck travels to PAX East 2013! Metro 2033 and Metro Last Light are based on the universe created by Russian author Dmitry Glukhovsky. We chat about the difficulties getting published in America, the origins of Metro, and why his work is
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Giant Bomb Presents: Introducing Patrick Miller

Giant Bomb Guest Contributor Patrick Miller chats with Austin about GDC, the FGC, and probably some other three letter acronyms too.
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Giant Bomb Presents: The Great Escape of 30,000 Steam Keys

How an attempt to give away free copies of Wadjet Eye's Blackwell Deception went haywire, and tens of thousands of keys disappeared into the night.
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Giant Bomb Presents: Lorne Lanning Isn't Giving Up on Oddworld

A graphical overhaul of Oddworld: Abe's Odyssey is only the first step in the designer's big plans for the future of the beloved series. If people buy it, of course.
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Giant Bomb Presents: Giant Bomb's Interview Dumptruck: Peter Bartholow 03/15/2013

The huge response to our recent feature on the developers of Skullgirls asking for $100,000 to implement a new character surprised even us. Learn more by listening to our interview with Lab Zero Games CEO Peter Bartholow.
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Giant Bomb Presents: I Asked Nintendo Some Questions, But Didn't Get Many Answers

The future of Virtual Console? Metroid? Other Retro games? The status of Earthbound? These are things I wanted to know. Sadly, Nintendo's senior communications director, Charlie Scibetta, wasn't budging.
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Giant Bomb Presents: My First E3 Episode 1

Abby and Ben team up to bring you coverage of what E3 is like on the inside. They're not bitter about it being open to the public at all!
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Giant Bomb Presents: My Third First E3 - Episode 03

Ben is out with a bad tummy so Polygon's Pat Gill joins Abby for some good wholesome E3 fun!
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Giant Bomb Presents: Devolver Digital Just Wants to Help

Co-founder Mike Wilson has been around the gaming block a few times: id Software, Ion Storm, Gathering of Developers. With Devolver Digital, he wants to empower developers by helping them only where they need it.
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Giant Bomb Presents: Introducing Ian Williams

Austin sits down with guest contributor Ian Williams to chat about his history with gaming, the state of labor in the games industry, and wrestling metaphors.
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Giant Bomb Presents: The Terminator (1984)

What better way to finally watch a piece of cinematic history than with 4 other belligerent people screaming about the movie the whole time? Join us as Jeff Bakalar watches The Terminator for the first time! We watched this on Amazon Prime Video, but it
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Giant Bomb Presents: Introducing Gita Jackson

Former Beastcast guest (and new Giant Bomb guest contributor) Gita Jackson joins Austin to chat about Dwarf Fortress, fantasy novels, and the best hypothetical CW show ever.
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Giant Bomb Presents: This Developer Has Already Used Gear VR

Darknet is a cyberpunk-influenced VR puzzle game that's been in development for over a year. Designer E McNeill has been messing with Samsung's Gear VR device for months, and spoke with us about VR's transition to mobile.
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Giant Bomb Presents: My First E3 Episode 4

Abby and Ben are joined by The Real Will Smith to do some serious games journalism and, of course, stick it to the haters.
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Giant Bomb Presents: Chronicling the Creation of Diablo

Author David Craddock is piecing together the history of Blizzard North and the Diablo series across three books, starting with Stay Awhile and Listen. We chat about the process of writing the book, and the best stories he heard.
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Giant Bomb Presents: My Third First E3 Episode 01

We're BACK and we're EATING FOOD into the mic.
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Giant Bomb Presents: Jeff Bakalar and Matt Rorie on Discord 3

Rorie and Bakalar dip into the Giant Bomb Discord to chat with the fine folks over there to answer their burning questions, again again!
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Giant Bomb Presents: One Month With a Steam Machine

Christopher Kinniburgh was one of 300 people chosen to receive a Steam Machine from Valve. We chatted about how he was picked, and what it's been like to live in the future.
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Giant Bomb Presents: My First E3 Episode 2

Abby and Ben are joined by Industry Professional Jeff Gerstmann who offers some hot tips about impressing Cliffy B and drinking. Howdy Doody!
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Giant Bomb Presents: My First E3 Two - Episode 4

We're joined by a bevy of guests and end up talking mostly about farts.
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Giant Bomb Presents: Hey, Brad Muir, Let's Talk About Monster Hunter

Patrick managed to grab Double Fine designer Brad Muir in-between GDC panels to talk a little MoHun, and the process of setting up two different systems to play one game.
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ALBUMMER! 09: Bruce Willis' The Return of Bruno

Before he was dying hard, Bruce Willis had a little more hair and an album!
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Giant Bomb Presents: PS4: The Canadian Perspective

Sony's Adam Boyes discusses the PlayStation 4's ability to hold its liquor and other pertinent topics.
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Giant Bomb Presents: Scope and Intimacy: Talking Historical Accuracy, Grand Strategy, and Space Aliens with Henrik Fåhraeus

Austin had a chance to chat with Henrik Fåhraeus (Game Director at Paradox Development Studio) about the success of Crusader Kings II, the studio's upcoming sci-fi strategy game Stellaris, and the many ways that game rules can build stories.
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Giant Bomb Presents: Destiny 2 Podcastaganza

A warlock, another warlock, and a titan walk into a podcast studio and talk about their favorite story moments, Destiny 1 vs Destiny 2, and what they want to see from future DLC.
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Giant Bomb Presents: No Metroid? No Problem, We've Got Axiom Verge

Tom Happ is developing the heavily Metroid-inspired Axiom Verge all by himself. It looks absolutely amazing, and tried to learn a bit more about it at E3 this year.
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Giant Bomb Presents: Danganronpa Was Translated Before It Was Translated

Oren Ronen wanted to share the visual novel Danganronpa with people, so he started translating it on Something Awful, long before the game "officially" came out. He, uh, doesn't natively speak English or Japanese.
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Giant Bomb Presents: The Group Who Conquered Destiny's First Raid

It took more than 10 hours and 1,000 deaths for Primeguard to take down Bungie's Vault of Glass challenge. Here's how they did it.
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Giant Bomb Presents: The Frantic, Mile-a-Minute Mind Behind The Stanley Parable

The Stanley Parable is a phenomenally interesting and thoughful mod for Half-Life 2. Now, creator Davey Wreden is remaking it. Why? How? Maybe Steve "I'll just butt into this interview, Patrick" Gaynor can help us figure it out.
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Giant Bomb Presents: Even Derek Yu Still Plays Spelunky

If you read my article on Spelunky last week, which was based on my conversation with creator Derek Yu, you'll want to hear everything that didn't make it into the article, too.
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Giant Bomb Presents: Introducing Nick Capozzoli

Austin chats with new guest contributor Nick Capozzoli about mobile strategy game Subterfuge, how architecture influences his writing, and the state of games criticism.
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Giant Bomb Presents: It's Never Enough for Bananasaurus Rex

The prolific Spelunky player keeps setting world records, and it just might be enough to let him quit his job.
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Giant Bomb Presents: Vander Caballero Just Wanted to Tell His Story

Patrick had a chance to speak with Papo & Yo designer Vander Caballero last September. They discuss the inspirations behind Papo & Yo, the huge emotional response it generated, and what it's like to say goodbye.
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Giant Bomb Presents: My First E3 Two - Episode 2

We're joined by @DanRyckert for a maximum chill recording.
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Giant Bomb Presents: A Museum Just Acquired 22 Pallets of Atari History

Video games are getting older, and institutions like The Strong are doing their best to preserve, archive, and exhibit its past.
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Giant Bomb Presents: Kojima on Ground Zeroes

Ten minutes and fewer questions with the man behind the Metal.
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Giant Bomb Presents: Hyper Light Drifter's Old School Inspirations

The Legend of Zelda, Secret of Mana, and others are a huge part of what the team behind the ridiculously good looking (and playing!) Hyper Light Drifter is aiming for.
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Giant Bomb Presents: Introducing Heather Alexandra

Austin sits down with Heather Alexandra, Giant Bomb's latest guest contributor, to chat about her favorite games, her history as a critic, and the difference between "best" and "favorite."
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Giant Bomb Presents: The Enduring Legacy of EarthBound's Writing

To Marcus Lindblom, translating EarthBound was just one of many projects. It was a special one, but the game was a flop. Years later, he's finally learning just how much people love that series.
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Giant Bomb Presents: Every Vote Counts in EVE Online

Mark "Seleene" Heard is not only a former CCP designer, he's part of EVE Online's Council of Stellar Management. Members are chosen through a player-driven election, and are charged with communicating the will of the people to the developers. It's just as
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Giant Bomb Presents: Fredrik Wester and Susana Meza Graham

Austin sits down with the CEO and COO of Paradox Interactive to chat about the company's history and growth, storytelling through strategy games, and the state of labor conditions in the games industry.
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Giant Bomb Presents: The Loser of EVE Online's Bloody B-R5RB Conflict

Manfred “Manny” Sideous is the player who wasn't able to pay a bill...and paid the price. His group, Pandemic Legion, was marching forward until disaster struck.
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Giant Bomb Presents: E3 2015: Alex and Austin on Ubisoft's For Honor and AC: Syndicate

Alex and Austin ascended a labyrinthine tower only to come face to face with a viking. Oh, also, they saw Assassin's Creed: Syndicate and For Honor.
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Giant Bomb Presents: DNB Ep 1 - Social Content Intern Danika Harrod

Q3 goals: Increase social engagement by 10%, increase returns of used underwear by 40%, fire everyone and replace them with robots.
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Giant Bomb Presents: Are Competitive Players Also Athletes?

A conversation with fighting game commentator (and lawyer!) David "UltraDavid" Graham about the government recognizing competitive gaming, the tensions around the term eSports, and much more.
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Giant Bomb Presents: This Guy Wrote a Whole Book on Spec Ops: The Line

Game critic Brendan Keogh was struck by the messages embedded in Spec Ops: The Line, so he started writing about it. 50,000 words later, he had the book "Killing is Harmless: A Critical Reading of Spec Ops: The Line."
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Giant Bomb Presents: Dept of New Business 3 - Steven Hansen

Destructoid Features Editor Steven Hansen joins Number One and Numero Uno for a chat about sports and politics.
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Giant Bomb Presents: Introducing Janine Hawkins

Austin chats with new guest contributor Janine Hawkins about touching anime faces, petting Pokemon goats, and the bonds that form when fighting the alien menace.
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Giant Bomb Presents: My First E3 Episode 3

Live from the windy city, it's Abby and Ben for another episode of My First E3! The dynamic duo is joined by Dan and Vinny for a performance review & stories of THEIR first E3!
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Giant Bomb Presents: Launching the Xbox One X: A Chat With Albert Penello

Microsoft's senior director of Xbox console marketing stops by to discuss the unique challenges of selling a premium, half-step console upgrade.
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Giant Bomb Presents: Assassin's Creed's Developers Want to Go "Beyond Fun"

GDC begins as mission designer Hugo Giard and director of narrative design Jill Murray discuss the challenges of making a game about slavery, and expanding the scope of game stories.
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Giant Bomb Presents: A Conversation with Microsoft's Aaron Greenberg

As holiday 2015 looms, the head of marketing for Xbox swings by to dish about the platform's past, present, and future.
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Giant Bomb Presents: A Night at the Movies with Ben and Jan: Detective Pikachu

Ben and Jan give some predictions and impressions on the little crime solving electric mouse, Detective Pikachu!
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Giant Bomb Presents: Maybe Addiction Isn't Worth Bragging About

Ryan Black is a lawyer. Dr. Tyler Black is psychiatrist. They're twin brothers, and they have some very interesting theories about where the law and video games might intersect in the not-too-distant future.
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Giant Bomb Presents: E3 2015: Chattin' About the Dark Souls 3 Demo

Brad saw a demo of Dark Souls 3 with Miyazaki-san. Austin asks about it!
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Giant Bomb Presents: A Chat With Shuhei Yoshida

Sony's President of Worldwide Studios weighs in on all sorts of topics with just days to go till the PS4 launch.
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Giant Bomb Presents: My First E3 Two - Episode 3

In this episode we talk about if we like to kiss with our eyes open or closed.
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Giant Bomb Presents: Discord Q&A from June 10, 2022

Rorie and Bakalar host our first Premium Discord Q&A with special guests Dan Ryckert and Jeff Grubb. This replay is free for all to listen.
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Giant Bomb Presents: Dear E3 Diary: Part 01

Patrick's been at E3 2013 for a few days now. But ever since he left for the airport in San Francisco, he's been rambling into a microphone about what he's seen, what he's played, and when he's tired. What a terrible idea.
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Giant Bomb Presents: Swindle Tries to Imagine Spelunky With Thieves

The developer of celebrated adventure games Ben There, Dan That and Time Gentlemen, Please is building his own take on Spelunky. And living in the middle of nowhere.
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Giant Bomb Presents: The 10 Year Screened (Virtual) Reunion - Audio Version

It's been 10 years since the launch of Screened.com, so Rorie, Alex, and Joey get together to talk about the site, the memories, and, of course, the movies.
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Giant Bomb Presents: A Morning Chat With Paul Barnett

Tank aficionado Paul Barnett swings by the Giant Bomb studios to talk about game design philosophy, philosophers, Sonic Mania, and perhaps a tangent or two.
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Reviews: Anthem

Brad played through Anthem like one and a half times and lived to tell about it.
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Giant Bomb Presents: The Last of Us Part II Spoilercast

Vinny, Abby, Jan and Brad have all finished Naughty Dog's latest game and they're here to talk about every bit of it. Yes, even that part.
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Giant Bomb Presents: Celebrating FAHM with Fam! 01: Games Media

Jan Ochoa and the homie Michael Higham from GameSpot have put together a short series of podcasts to celebrate Filipino-American History Month! Today we collected folks in GAMES MEDIA to talk about and share our experiences as Fil-Ams in games and in life
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Giant Bomb Presents: The Most Affable Man in Video Games Is Now an Academic

Richard Lemarchand was a lead designer at Naughty Dog, where he worked on the Uncharted series and other games. Now, he's a visiting associate professor of the interactive media division at the University of Southern California's school of cinematic arts.
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Giant Bomb Presents: E3 2016: We Sat On The Floor And Talked About The New Zelda

Dan, Brad, and Vinny played Breath of the Wild and found ample floor space at E3 to sit down and chat about it.
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Giant Bomb Presents: So, What's XCOM: Enemy Within?

XCOM: Enemy Unknown senior designer Ananda Gupta teases what's in store for the game's upcoming expansion.
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Giant Bomb Presents: Mario's Misunderstood Theatrical Debut

Steven Applebaum and his partner, Ryan Hoss, are obsessed with the Super Mario Bros. live action film. Not only do they run a fan site, but they've partnered with one of the screenwriters to produce a sequel in comic form.
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Giant Bomb Presents: A Song for Viggo Explores a Parent's Worst Nightmare

The Kickstarter project has just a few days to go, but designer Simon Karlsson finds time to chat about the reason he wants to tell the story about a father who accidentally runs over his son. Yes, you read that right.
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Giant Bomb Presents: Alex and Brad, in a Cab

Talkin' about E3 on the way to E3!
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Bak 2 Skool 01: Electricity

In the debut episode of Bak 2 Skool, Dan and Jeff travel through history to understand how electricity became a thing, why batteries are cool and what the hell is behind static shocks.
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Giant Bomb Presents: Respawn Talks Apex Legends

Brad talks to design director Mackey McCandlish about Respawn's new battle royale, and where the titans and wallrunning went.
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Giant Bomb Presents: A Chat With Video Game Championship Wrestling's Baz McMahon

With End Game 7 on the horizon, Alex talks to the chairman of VGCW about the history of the league, what's going down Tuesday night, and what it is that makes watching AI-controlled versions of popular video game characters duke it out in a wrestling ring
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Giant Bomb Presents: Xbox's Chris Charla Breaks Down ID@Xbox

Microsoft used Gamescom to reveal its Independent Developers @ Xbox program, and I had a chance to talk with the director of the program about what the company hopes to accomplish.
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Giant Bomb Presents: The Future Is Voxels

Voxels are everywhere in EverQuest Next, thanks to Miguel Cepero's Voxel Farm technology. The man is betting big on a technology most associate with Outcast, and he explained to me why we shouldn't dismiss it.
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Giant Bomb Presents: Dragging the Shmup Into 2013 With Galak-Z

17-Bit creative director Jake Kazdal talks about life after the frustrating release of Skulls of the Shogun, his goals for the future, and his new baby, Galak-Z.
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Giant Bomb Presents: Cloudberry Kingdom Promises Infinite Levels, Infinite Screaming

Finally, a game for the platforming masochist who doesn't think games are hard enough. Cloudberry Kingdom's developers have spent four years perfecting an algorithm that develops brand-new levels on the fly--and it works.
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Giant Bomb Presents: The BioForge Interview

We tracked down BioForge director, programmer, and producer Ken Demarest to discuss the origins, development, and legacy of his 1995 game.
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Giant Bomb Presents: Video Games: The Movie: The Interview

Jeremy Snead, director of the documentary Video Games: The Movie, speaks with us about getting the chance to cover the history of his favorite medium.
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Giant Bomb Presents: Harmonix Talks Rock Band 4, Avoiding Another Plastic Instrument War, and Amplitude

Alex Rigopulos, Greg LoPiccolo, Eric Pope, and Ryan Lesser sit down with us to discuss the return of Rock Band, DLC and hardware backward compatibility, and the process of creating a crowd-funded game.
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Giant Bomb Presents: Mortal Kombat SpoilerKast

I have consulted with Giant Bomb's resident elder gods and they have returned with insights into the perfectly understandable timeline of the modern Mortal Kombat games.
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Giant Bomb Presents: We Talked to Denis Dyack

The usually loud and brash game designer has adopted a softer, more apologetic tone when pitching his spiritual successor to Eternal Darkness, Shadow of the Eternals. WARNING: some Eternal Darkness and Game of Thrones spoilers!
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Giant Bomb Presents: Giant Bomb's Interview Dumptruck: Nels Anderson 03/20/2013

Lead designer Nels Anderson explains Klei's decision to pull the trigger on Mark of the Ninja: Special Edition, and what it means for fans of ninjas 'n stabbing.
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Giant Bomb Presents: The Surprising History of Frog Fractions

The only thing stranger than Frog Fractions itself is the story of how the game came to be, as told by developer Jim Crawford.
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Giant Bomb Presents: How Typing of the Dead: Overkill Almost Never Lived

When a studio goes under, that's usually the end of it. But after Blitz Games imploded, the UK developers tasked with resurrecting Sega's quirky series didn't give up.
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Giant Bomb Presents: True Crimes and Family Histories: The Story Behind Her Story

Sam Barlow has developed a penchant for making games featuring intimate interviews about traumatic experiences. Austin sits down with Barlow to perform his own intimate interview, hoping to uncover some of the hidden influences on Barlow's latest game, He
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Giant Bomb Presents: The Slippery Slope of Video Game Sales

Passage and The Castle Doctrine designer Jason Rohrer believes our newfound culture of video game sales is hurting players and developers at the same time.
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Giant Bomb Presents: E3 2013: The Bethesda Report

Patrick and Brad talk The Evil Within, Wolfenstein: The New Order, and Elder Scrolls Online.
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Giant Bomb Presents: E3 2015: Austin and Vinny Chat About Just Cause 3, Hitman, and Deus Ex

Austin and Vinny investigated the offerings from Square-Enix's Western developers. They found detailed environments, interlocking systems, and lots and lots of explosions.
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Giant Bomb Presents: Power Bombcast Goes Hollywood

Grubb, Jan, and Dan got together in person to talk about WRESTLEMANIA! They discuss both nights, talk about the business developments at WWE, and more!
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Giant Bomb Presents: A Loud Show Floor Is No Place for a Horror Game

Alexandere Sabourin is a senior artist on Outlast, an Amnesia-inspired horror game where a photojournalist decides investigating an insane asylum is a smart idea. What scares a developer of scary games? Find out.
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Giant Bomb Presents: Paul Barnett's Six Games of 2016

Paul swings through the office on his way to beautiful Cyprus and he brings with him tales of tanks, life on the R&D side of games, a slip of paper that says "Reid Yamamoto" on it, his six standouts of 2016, and... Star Fox?
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Giant Bomb Presents: The Next Dark Descent Is Space

Thomas Grip is the co-founder of Frictional Games, who brought us the terrifying Amnesia: The Dark Descent. Their next project? SOMA, a sci-fi horror looking to explore the idea of the human soul.
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Giant Bomb Presents: My First E3 Two - Episode 5

We're joined by our friends at Waypoint, as well as a special mystery guest, to talk about Fortnite.
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Giant Bomb Presents: Alex Asks Some Wrestlers About Some Stuff

Mick Foley talks Wrestlemania moments, Daniel Bryan talks predictive beard technology, and Steve Austin crafts a pretty spectacular analogy for wrestling fame.
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Giant Bomb Presents: God of War (2018) Spoilercast

Ben, Dan, and Vinny gather around to talk about 2018's God of War and all things spoilerific about it. Plot details, favorite moments, and sick combo strats are all contained within!
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Giant Bomb Presents: Nikki Glaser

With Danny out, this episode of Danswers turned into a conversation about comedy and sex between the American Dan and his college buddy-turned-Comedy Central star.
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Giant Bomb Presents: A Chat With Jonathan Blow

Austin Walker and CNET's Jeff Bakalar sit down with Braid designer Jonathan Blow to talk about The Witness (his new game), the history of adventure games, and what it might mean to make "honest" art.
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Giant Bomb Presents: Hacking Brendon Chung and His Quadrilateral Cowboy

A few minutes with the designer of Gravity Bone, 30 Flights of Loving, and the upcoming hacker-centric Quadrilateral Cowboy.
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Giant Bomb Presents: Review: Assassin's Creed: Odyssey

Here's Alex Navarro's review of this year's Assassin's Creed.
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Giant Bomb Presents: Tales of the Mundane in DayZ

Christopher Livingston runs the DayZ blog "hey are you cool" (heyareyoucool.tumblr.com), in which he recounts hilarious, sad, and boring stories from the apocalyptic frontlines.
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Giant Bomb Presents: Power Bombcast 32: Royal Rumble 2023

The boys have been thrown over the top rope and are joined by our dear friends Mike Minotti and John Blud to talk about the Royal Rumble and the road to Wrestlemania!
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Giant Bomb Presents: Matt Gilgenbach's Neverending Nightmares

An all-too-short conversation with 24 Caret Games designer Matt Gilgenbach about making a game that channels his real-life issues.
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Giant Bomb Presents: Review: Forza Horizon 4

Jeff Gerstmann shares his thoughts on Forza Horizon 4 with one Brad Shoemaker.
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The Very Online Show 04: OnlyFans Sexodus

On this week’s show we’re covering one of the mainstay pillars of the internet, porn, and why it’s so infuriatingly difficult for legitimate sex workers to reliabily make a living through platforms like OnlyFans. And given the nature of this week's
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Giant Bomb Presents: A Very Ryckert Summer Vacation 2018

Papa Ryckert swung by Manhattan to chat with his son about NYC vs. Kansas, balding, home improvement, dogs, and the origins of human language.
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Giant Bomb Presents: My Third First E3 Episode 05

We're joined by a surly crew for this our season finale. Topics of discussion include butt implants, soup, and more.
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Giant Bomb Presents: Aaron Foster Doesn't Want to Show You His Game

Routine wants to explore the terror of a very familiar object in the sky, and its developers want to show as little as possible before the game's done.
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Giant Bomb Presents: Alex and Austin Talk About Pixels

After seeing the Adam Sandler nostalgia bomb Pixels, Alex and Austin needed to sit down, sigh, and work through a few things together.
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Giant Bomb Presents: E3 2015: Let's Talk About Horizon: Zero Dawn

Drew, Vinny, and Austin talk about robotic dinosaurs, post-post-apocalypses, and MYSTERIES.
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Giant Bomb Presents: Kent Hudson Wants You to Care About the Kaplans

The former designer on games like Deus Ex and BioShock 2 is getting up close and personal for his debut independent effort, The Novelist.
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Giant Bomb Presents: Introducing Jason Imms

Austin chats with the latest Giant Bomb guest contributor, Jason Imms, about his article and some of their favorite games to come out of TrainJam 2016.
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Giant Bomb Presents: Power Bombcast 31: CM Punk, AEW All Out 2022, and Clash at the Castle

If you thought that the state of wrestling couldn't get any odder in 2022 here we are! We're joined by Mike Minotti and Jordan Olds of Albummer to talk about the fallout of this wrestling packed weekend.
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Giant Bomb Presents: Facebook Wants to Get Serious About Games

A recent partnership with Unity should allow a wider variety of games to show up on Facebook. I chatted with product manager for games George Lee about how it's trying to change Facebook's image.
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Giant Bomb Presents: My First E3 Two - Episode 6

In our finale special guest Janina Gavankar joins us to talk about what it's like to be a professional Fortnite player.
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Giant Bomb Presents: Department of New Business: Episode 0

After two months of blood, sweat, and tears, Abby and Ben finally got their shot at the big time.
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Giant Bomb Presents: Some Men Just Want to Watch the Universe Burn

Eyjolfur Gudmundsson is EVE Online's chief economist. Like real-life, its economy goes up, down, and has recessions. CCP even has an Internal Affairs department to regulate those with too much information.
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Giant Bomb Presents: Making a Dating Sim for Everyone

Home designer Benjamin Rivers is tackling something altogether different with Alone With You, a dating sim-inspired adventure with a gender ambiguous main character meant to attract a wider audience.
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Giant Bomb Presents: Discord Q&A from 03/24/2023

Bakalar, Jan, Grubb, and eventually Dan hung out with the fine folks on the Giant Bomb Discord to answer ALL of your questions!
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Giant Bomb Presents: The Blair Witch Project Interview

A conversation with the co-director of the movie that destroyed an entire summer for me.
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Giant Bomb Presents: Thou Shalt Not Stream (The Competition)

Last week, Riot Games declared its paid players could not stream everything from DOTA 2 to...Fat Princess? It eventually backed down, and I called up OnGamers senior eSports editor Rod Breslau to learn more.
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Giant Bomb Presents: Robin Arnott's Transition From Terrifying Players to Chilling You the 'Eff Out

SoundSelf, which is currently raising money on Kickstarter, is all about going WHAAAAAAAAAAAA into a microphone. Sort of. Literally. Kind of. Look, just listen.
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Giant Bomb Presents: Alex Tried to Interview the Ultimate Warrior

It was, uh, interesting.
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Giant Bomb Presents: Gimme FTL Drives, Asteroid Mining, and Space Elevators

So...when? Three experts flew to Iceland to provide us with some answers. EVE Online Fanfest 2013 was host to three "Make EVE Real" panels, in which leading scientists broke down how some of EVE Online's technology may show up sooner than you think. Techn
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Giant Bomb Presents: Final Fantasy VII Remake Spoilercast

Ben and Jan are joined by a couple FF7 experts to break down all things Final Fantasy VII Remake. What was the reason the FF team finally started working on the remake? What could Remake 2 look like? Why is Tifa best girl? All this and more will be answer
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Giant Bomb Presents: Trying to Unify Indie Game Developers in Japan Isn't Easy

La Mulana's creators are reaching out to other Japanese developers at GDC, and the PLAYISM service hopes to unify them. Asterizm VP of game production Takumi Naramura and Active Gaming Media content acquisition director Joshua Weatherford talk about their
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Giant Bomb Presents: Giant Spoiler Snakecast 9/18/2015

Our long-running Giant Spoiler Snakecast series returns with a top-to-bottom discussion about every inch of Metal Gear Solid V: The Phantom Pain. Spoilers.
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Giant Bomb Presents: A GDC Chat With Samantha Kalman

Samantha Kalman drops by to discuss making music in Denmark, Unity documentation, the indie development life, and more.
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Giant Bomb Presents: 2K Sports' Bryan Williams Talks WWE 2K14, Publisher Changes, and King of Colosseum

I did not expect to have a WWE designer name drop one of my favorite Japanese PS2 wrestling games. Not that I'm complaining.
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Giant Bomb Presents: A Conversation With Wolfenstein: The New Order's Jens Matthies

The creative director for one of 2014's most surprising games talks about how MachineGames made Wolfenstein relevant in the modern age.
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Giant Bomb Presents: Introducing Mike Drucker

Austin and Alex sit down with new Giant Bomb guest contributor Mike Drucker to talk about comedy, localizing games, and the unfulfilled promises of 1990s VR.
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Giant Bomb Presents: Scoops vs. Hot Scoops

The battle for whose voice is more rattled on Friday morning rages on. The Fullbright Company designer Steve Gaynor talks about showing Gone Home, a game best suited for a quiet place, at a stupidly loud venue like GDC.
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Giant Bomb Presents: Discord Q&A from November 11/10/22

Rorie, Bakalar, and Jan are here to answer questions from our lovely community.
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Giant Bomb Presents: Introducing Gino Grieco

Austin chats with Gino Grieco, the latest Giant Bomb guest contributor, about writing, martial arts, city planning, and network security. You know, four very closely related topics.
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Giant Bomb Presents: The Developer of Papers, Please Tells Us His Thoughts, Please

Lucas Pope spends his time traveling, and it got him thinking about the life of the men and women who work at immigration checkpoints. Pope reflects on his design process, and how players react to his empathetic games.
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Giant Bomb Presents: CHIKARA + A Side-Scrolling Beat-'Em-Up = Rudo Resurrection

Some ex-38 Studios developers want to Kickstart a game based on popular indie wrestling league CHIKARA...but it's not a wrestling game. Alex sits down with Rotary Games' Jared Hall-Dugas and Jesse Smith to find out just what Rudo Resurrection is all about
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Giant Bomb Presents: PAX Panel: We’ve Survived the Internet, And So Can You

Cards Against Humanity's Trin Garritano, Sentris developer Samantha Kalman, and Treachery in Beatdown City designer Shawn Allen joined me at PAX Prime to share stories about how to be a good person on the Internet. This feels...appropriate.
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Giant Bomb Presents: My First E3 Episode 6

The final episode of My First E3.................?
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